Brewing Alcohol

Fermenting

  • Place Cauldron over a Fire

  • Fill it with water

  • Add Ingredients with a Rightclick

  • Wait while they Ferment (Use a clock on a cauldron, if you want to know the time the ingredients have been fermenting)

  • Fill in glass bottles

Distilling

  • Put the bottle with ferment into the brewing stand

  • Put glowstone dust as filter on top into the brewing stand (The filter will not be consumed)


Aging

  • Put the Bottles into the Barrels for aging.

  • Depending on the Recipe the Type of wood used may alter the quality of the aged Brew.

  • The Barrel should not be destroyed while aging, as it would leak after a short while.

  • When breaking the Spigot, everything inside will be spit out.

A barrel is needed for aging. It can be built in two ways:

Small barrel

  • Use 8 wooden stairs to build a barrel shape.

  • Place a Sign on the lower right side and write "Barrel" in the upper Line:

  • Message "Barrel created" should appear in your chat.

Big barrel

  • Use 5 Fences, 16 Wooden stairs, and 18 wood planks to build a barrel shape. Attach a Spigot (Fence) and a Sign that has "Barrel" written on the first Line

  • Message "Barrel created" should appear

The small Barrel is opened with a right click on the sign, the big barrel with a right click on the spigot (fence).

Drinking
The Amount of Alcohol inside the Brew will be applied to the player when drinking. Depending on the quality of it, that may have different effects.

  • The Player may not be able to walk normally anymore, he will weave, making it almost impossible to walk straight

  • Effects like Blindness, Confusion, Poison etc. occur

  • If the Alcohol particularly strong, it may have poisonous effects

  • After drinking a lot, there is a chance of vomiting

  • When logging off, the player may have difficulties reaching his character, thus some loggins shortly after may be denied

  • After overdrinking the player may faint (Disconnecting)

 

Getting Sober

  • After drinking it takes a while until the alcohol is completely gone. During that time the alcohol level is steadily decreasing. Also it can be decreased through consuming of items like milk and bread.

  • When logging off extremely drunk, the player may find himself at an completely unknown place in the middle of nowhere after logging back in. The player may also randomly find himself at /home.

  • Also if the Alcohol was not of best quality, the player may face some bad type of hangover (slowness and hunger).

Recipes

   1: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
      ingredients: 
      - Wheat/3
      cookingtime: 8
      distillruns: 0
      wood: Spruce
      age: 2
      color: BRIGHT_GREY
      difficulty: 1
      alcohol: 5


   2: Skunky Beer/Beer/Fine Beer
      ingredients: 
      - Wheat/6
      cookingtime: 8
      distillruns: 0
      wood: Oak
      age: 3
      color: ORANGE
      difficulty: 1
      alcohol: 6


   3: Skunky Darkbeer/Darkbeer/Fine Darkbeer
      ingredients: 
      - Wheat/6
      cookingtime: 8
      distillruns: 0
      wood: Acacia
      age: 8
      color: BLACK
      difficulty: 2
      alcohol: 7


   4: Awkward Mead/Mead/&6Golden Mead
      ingredients: 
      - Sugar_Cane/6
      cookingtime: 3
      distillruns: 0
      wood: Birch
      age: 4
      color: ORANGE
      difficulty: 2
      alcohol: 9


   5: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
      ingredients: 
      - Sugar_Cane/6
      - Apple/2
      cookingtime: 4
      distillruns: 0
      wood: Birch
      age: 4
      color: ORANGE
      difficulty: 4
      alcohol: 12
      effects:
      - WATER_BREATHINGX/1-2/150


   6: Bitter Rum/Spicy Rum/&6Golden Rum
      ingredients: 
      - Sugar_Cane/14
      cookingtime: 5
      distillruns: 2
      distilltime: 30
      wood: Birch
      age: 14
      color: DARK_RED
      difficulty: 6
      alcohol: 30
      effects:
      - FIRE_RESISTANCE/1/20-100
      - POISONX/1-0/30-0


   7: Lousy Vodka/Vodka/Russian Vodka
      ingredients: 
      - Potato/10
      cookingtime: 15
      distillruns: 3
      age: 0
      color: BRIGHT_GREY
      difficulty: 4
      alcohol: 20
      effects:
      - WEAKNESS/15
      - POISON/10


   8: Poor Absinthe/Absinthe/Strong Absinthe
      ingredients:
      - Grass/15
      cookingtime: 3
      distillruns: 6
      distilltime: 80
      color: GREEN
      difficulty: 8
      alcohol: 45
      effects:
      - POISON/20-30


   9: Potato soup
      ingredients:
      - Potato/5
      - Grass/3
      cookingtime: 3
      color: PINK
      difficulty: 1
      effects:
      - HEAL/0-1


   10: Stale Coffee/Coffee/Strong Coffee
      ingredients:
      - Cocoa_Beans/12
      - Milk_Bucket/2
      cookingtime: 2
      color: BLACK
      difficulty: 3
      effects:
      - REGENERATION/1/2-5
      - SPEED/1/30-140


   11:
      name: Awkward Wine/Wine/Fine Wine
      ingredients: 
      - Nether_Wart/6
      cookingtime: 5
      distillruns: 0
      age: 4
      color: RED
      difficulty: 4
      alcohol: 5
 

 12:
      name: Awkward Champagne/Champagne/&6Fine Champagne
      ingredients: 
      - Gold_Nugget/1
      - Sugar/1
      - Apple/2
      cookingtime: 5
      distillruns: 1
      wood: 1
      age: 2
      color: ORANGE
      difficulty: 3
      alcohol: 2
 

 13:
      name: Stale Tea/Tea/Strong Tea
      ingredients:
      - Oak_Leaves/12
      - Sugar/2
      cookingtime: 2
      color: GREEN
      difficulty: 3
      effects:
      - REGENERATION/1/2-5

The following recipes were created by Mr. Bones! Thanks for the awesome contribution!

 14:
      name: Awkward Witchwood Beer/Witchwood Beer/&6Fine Witchwood Beer
      ingredients: 
      - Vines/8
      - Wheat/4
      - Fermented_spider_eye/1
      cookingtime: 8
      wood: dark oak
      age: 4
      color: BROWN
      difficulty: 2
      alcohol: 2
      effects:
      - RESISTANCE/1/120
      - SATURATION/1/60


   15:
      name: Awkward Cloud Absinthe/Cloud Absinth/&6Strong Cloud Absinthe
      ingredients: 
      - Oak_log/1
      - Grass/10
      - Dandelion/1
      cookingtime: 8
      distillruns: 6
      wood: spruce
      age: 2
      color: LIGHT_GRAY
      difficulty: 4
      alcohol: 30
      effects:
      - LEVITATION/1/3
      - NAUSEA/1/3


   16:
      name: Awkward Spiced Apple Rum/Spiced Apple Rum/&6Fine Spiced Apple Rum
      ingredients: 
      - Sugar_cane/12
      - Apple/2
      - Redstone/4
      cookingtime: 8
      distillruns: 2
      wood: oak
      age: 14
      color: ORANGE
      difficulty: 2
      alcohol: 25
      effects:
      - FIRE_RESISTANCE/1/120
      - INSTANT_DAMAGE/1


   17:
      name: Awkward Appleblossom Mead/Appleblossom Mead/&6Fine Appleblossom Mead
      ingredients: 
      - Apple/2
      - Oak_leaves/2
      - Sugarcane/8
      cookingtime: 4
      wood: oak
      age: 2
      color: PINK
      difficulty: 2
      alcohol: 10
      effects:
      - GLOWING/1/60
      - SPEED/2/60


   18:
      name: Awkward Arachnophilia/Arachnopilia/&6Fine Arachnophilia
      ingredients: 
      - Wheat/6
      - Vines/2
      cookingtime: 3
      color: BLACK
      difficulty: 1
      alcohol: 30
      effects:
      - NIGHT_VISION/1/120
      - SPEED/2/60


   19:
      name: Awkward Aethosian Pale/Aethosian Plae/&6Fine Aethosian Pale
      ingredients: 
      - Vines/8
      - Wheat/4
      cookingtime: 3
      age: 1
      color: BROWN
      difficulty: 1
      alcohol: 5


   20:
      name: Awkward Infernal Vapors/Infernal Vapors/&6Infernal Vapors
      ingredients: 
      - Blaze_powder/1
      - Nether_wart/8
      cookingtime: 10
      distillruns: 6
      color: ORANGE
      difficulty: 2
      alcohol: 10
      effects:
      - NAUSEA/1/3
      - LEVITATION/1/3
      - BLINDNESS/1/3
      - NIGHT_VISION/1/60


   21:
      name: Awkward Ravenswood Noir/Ravenswood Noir/&6Fine Ravenswood Noir
      ingredients: 
      - Nether_wart/12
      - Prismarine_crystal/2
      - Spider_eye/1
      cookingtime: 4
      wood: dark oak
      age: 12
      color: DARK_RED
      difficulty: 2
      alcohol: 10
      effects:
      - INVISIBILITY/1/12
      - BLINDNESS/1/12
      - SPEED/2/12

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